The inventors of Yescoin talk about token airdrops and their goals of maximizing the potential of cryptocurrency games

  • The creators of Yescoin stated that they are putting in a lot of effort to carefully organize every stage of the token release.
  • They are also actively negotiating the game’s potential token airdrop with major exchanges.

Even though millions of fans of Yescoin likely want to see the token airdrop for the cryptocurrency game as soon as possible, the game’s developers say they are committed to taking a measured and calm approach while they think through the best ways to keep players coming back for more.

The unknown inventors of Yescoin recently said, “We are working hard to meticulously plan every step of the token release to drive the long-term success and growth of the project.” Creating long-term, sustainable value for the industry is our main objective, and part of that involves introducing tokens with greater sustainable value for holders.

According to a Yescoin representative, the game’s user base has increased to nearly 30 million from 18 million in June. The founders of the game state that before a date for the airdrop is chosen, significant thought must be given to how to best reward users for remaining in the game and continuing to interact with their ecosystem after the Yescoin token generation event (TGE).

The project’s leaders stated, “Our goal is to ensure every new user experiences a long-term sense of fulfillment.” Short-term dopamine-producing mechanisms can draw people in immediately. To ensure the project’s long-term growth and success, we are working hard to carefully plan every stage of the token distribution.

Fresh Expansion

Notcoin and Hamster Kombat, two Telegram clicker games on the TON blockchain, have accomplished something in recent months that hasn’t been seen since the play-to-earn era of 2021, when Axie Infinity made headlines due in part to drawing millions of users.

However, since the advent of numerous new games with intricate gameplay and much enhanced visual aesthetics, the fledgling web3 video gaming sector has mainly failed to gain any traction.

Although Notcoin started earlier and has successfully executed a $1 billion token airdrop, it appears that Telegram’s tap-to-earn games have the potential to develop into blockchain-based companies with significant economic potential. While Hamster Kombat claims to have amassed more than 300 million users.

Pavel Durov, the CEO of Telegram, seems to agree. The executive recently declared that in-app sales for Catizen, another clicker game, had reached $16 million. Prior to that, Durov seemed to support Notcoin.

According to Yescoin’s designers, the last three months have seen the fastest increase in new users in cryptocurrency history. The upcoming half-year will be crucial.

Separating the bots

Yescoin’s developers emphasized that their game is a swipe-to-earn title rather than the tap-to-earn model used by its competitors, despite the fact that the game’s basic features are similar to those of Notcoin and Hamster Kombat. They said that making players swipe assists in discouraging the usage of bots.

The designers of Yescoin stated that from the beginning, they adopted a swipe-to-earn methodology as opposed to the popular tap-to-earn strategy, which has improved user engagement and successfully isolated bots.

It’s unknown how many bots make up the millions of players allegedly playing the new Telegram-based games, according to statements made by the founders of Hamster Kombat and the head of gaming at TON blockchain. Bots have the ability to increase the number of users and the number of followers on social media for a game, but they can degrade the ecosystem as a whole and can prevent actual players from fully benefiting from an airdrop.

The developers of Yescoin stated that in addition to considering how to run the TGE on their end, they are actively negotiating with prestigious exchanges about the potential token airdrop for the game. Meanwhile, Yescoin is presently offering participants a promotion in which they will receive $1 million worth of USDT stablecoins. This is being done in partnership with exchanges like Binance, OKX, and Bitget, which assist in distributing the token awards.

Around the globe

The designers of the game also took care to highlight the variety of users that make up Yescon. More than 200 nations are believed to have players for the game, with Western Europe and North America accounting for 10 of the top 20 countries in terms of popularity.

Play-to-earn blockchain games, such as Axie Infinity, have historically been criticized for drawing a large number of players from less developed countries who are looking for other ways to make a living. Many game developers, including the founder of Notcoin, believe that a gaming ecosystem where players primarily play for financial gain is unsustainable.

Disclaimer : This article was created for informational purposes only and should not be taken as investment advice. An asset’s past performance does not predict its future returns. Before making an investment, please conduct your own research, as digital assets like cryptocurrencies are highly risky and volatile financial instruments.

Author: Puskar Pande

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